Document Type
Poster
Publication Date
6-9-2014
Disciplines
Education | Higher Education | Psychology
Abstract
Video games are played by the vast majority of Americans between the ages of 2 and 17, with males showing higher usage rates (Lenhart et. al., 2008). Furthermore, recent research has demonstrated that 9% of male gamers ages 8 to 18 are addicted to playing video games. Those addicted were significantly more likely to have a lower GPA, have greater difficulty paying attention in class, and were more likely to have been involved in a physical fight over the past year compared to non-addicted gamers (Gentile, 2009).
The majority of video game addiction research has focused on adolescent gamers. The purpose of the present study was to investigate video game addiction among college males and the impact video game addiction has on college engagement and student success.
Recommended Citation
Schmitt, Z.L., & Livingston, M.G. (2014, June 9). Video game addiction and college performance among males: Results of a one year longitudinal study. Poster presented at the Higher Education Data Sharing Consortium, Portland, ME.
Comments
Poster presented June 9, 2014, at the Higher Education Data Sharing Consortium, Portland, ME.